pellest/src/map.ml

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OCaml
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2022-12-11 18:58:56 +01:00
type dir =
| Left
| Right
| Down
| Up
type background =
| Grass
| Water
| Black
type t = background array array
let width = 1000
let height = 1000
let player_pos = ref (20, 3)
let player_dir = ref Down
let init () =
Array.init width (fun _x ->
Array.init height (fun _y ->
if Random.int 1000 <= 42 then Water else Grass ) )
let get_tile_kind ~x ~y map = try map.(x).(y) with Invalid_argument _ -> Black