type dir = | Left | Right | Down | Up type background = | Grass | Water | Black type t = background array array let width = 1000 let height = 1000 let player_pos = ref (20, 3) let player_dir = ref Down let init () = Array.init width (fun _x -> Array.init height (fun _y -> if Random.int 1000 <= 42 then Water else Grass ) ) let get_tile_kind ~x ~y map = try map.(x).(y) with Invalid_argument _ -> Black