open Lwt.Syntax open Shared let handle_client request client = match Dream.session "user_id" request with | None -> Dream.log "User does not exists" |> Lwt.return | Some user_id -> (* TODO catch marshal failure *) let state = match User.get_state user_id with | Error _e -> assert false | Ok state -> state in let state_msg = Network.Full_state state in (* send user island state *) let* () = Dream.send ~text_or_binary:`Text client (Network.marshal state_msg) in let rec loop () = match%lwt Dream.receive client with | None -> Dream.close_websocket client | Some s -> let state = match User.get_state user_id with | Error _e -> assert false | Ok state -> state in let (Network.Action_msg action : Network.client_message) = Network.unmarshal s in let res = match State.check_action state action with | Error _e as error -> error | Ok action' -> (* update server state *) let state = State.perform_action state action' in User.set_state user_id state; Ok action' in let* () = Dream.send client (Network.marshal (Network.Update_result res)) in loop () in loop ()