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Copyright (c) 1999-2008 Jérôme Vouillon
Laboratoire PPS - CNRS Université Paris Diderot
2005 Nataliya Guts, Vincent Balat
Laboratoire PPS - CNRS Université Paris Diderot
2008 Stéphane Glondu
2009 Mauricio Fernandez
2009, 2010 Pierre Chambart
2009-2012 Jérémie Dimino
Laboratoire PPS - CNRS Université Paris Diderot
2014 Peter Zotov
2014, 2018 Gabriel Radanne
2015 Nicolas Ojeda Bar
2016 Simon Cruanes
2016-2018 Anton Bachin
2017 Joseph Thomas
2017 Andrew Ray
2020 Raphaël Proust
Nomadic Labs

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# Contributing to the Lwt code
Contributing to Lwt doesn't only mean writing code! Asking questions, fixing
docs, etc., are all valuable contributions. For notes on contributing in
general, see [Contributing][contributing] in the Lwt `README`. This file
contains extra information for working on code specifically.
This file is meant to be an aid, not a hindrance. If you think you already
have a good idea of what to do, go ahead and work without reading this :)
<br/>
#### Table of contents
- [General](#General)
- [OPAM+git workflow](#Workflow)
- [Getting the code](#Checkout)
- [Testing](#Testing)
- [Testing with coverage analysis](#Test_with_coverage_analysis)
- [Getting your change merged](#Getting_your_change_merged)
- [Making additional changes](#Making_additional_changes)
- [Cleaning up](#Cleaning_up)
- [Internal documentation](#Documentation)
- [Code overview](#Code_overview)
<br/>
<a id="General"></a>
## General
1. If you get stuck, or have any question, please [ask][contact]!
2. If you start working, but then life interferes and you don't want to
continue, there is no problem in stopping. This can be for any reason
whatsoever, and you don't have to tell anyone what that reason is. Lwt
respects your time and your needs.
3. If a maintainer is trying your patience (hopefully by accident) by making you
fix too many nits, do excessive history rewriting, or something else like
that, please let them know! Lwt doesn't want to tire you out!
4. To find something to work on, you can look at the [easy issues][easy]. If
those don't look interesting, some [medium issues][medium] are
self-contained. If you [contact][contact] the maintainers, they may be able
to suggest a few. Otherwise, you are welcome to work on anything at all.
5. If you begin working on an issue, it's good to leave a comment on it to claim
it. This prevents multiple people from doing the same work.
[contact]: https://github.com/ocsigen/lwt#contact
[contributing]: https://github.com/ocsigen/lwt#contributing
[easy]: https://github.com/ocsigen/lwt/labels/easy
[medium]: https://github.com/ocsigen/lwt/labels/medium
<br/>
<a id="Workflow"></a>
## OPAM+git workflow
<a id="Checkout"></a>
#### Getting the code
To get started, fork the Lwt repo by clicking on the "Fork" button at the very
top of this page. You will now have a repository at
`https://github.com/your-user-name/lwt`. Let's clone it to your machine:
```
git clone https://github.com/your-user-name/lwt.git
cd lwt/
```
Now, we need to install Lwt's development dependencies. Before doing that, you
may want to switch to a special OPAM switch for working on Lwt:
```
opam switch create . 4.08.2 --no-install # optional
eval `opam config env` # optional
make dev-deps
```
On most systems, you should also [install libev][installing]:
```
your-package-manager install libev-devel
opam install conf-libev
```
[installing]: https://github.com/ocsigen/lwt#installing
Now, check out a new branch, and make your changes:
```
git checkout -b my-awesome-change
```
<a id="Testing"></a>
#### Testing
Each time you are ready to test, run
```
make test
```
If you want to test your development branch using another OPAM package that
depends on Lwt, install your development copy of Lwt with:
```
opam pin add lwt .
opam install lwt
```
If you make further changes, you can install your updated code with:
```
opam upgrade lwt
```
Since Lwt is pinned, these commands will install Lwt from your modified code.
All installed OPAM packages that depend on Lwt will be rebuilt against your
modified code when you run these commands.
<a id="Testing_with_coverage_analysis"></a>
#### Testing with coverage analysis
To generate coverage reports, run
```
make coverage
```
in the Lwt repo. To view the coverage report, open `_coverage/index.html` in
your browser.
<a id="Getting_your_change_merged"></a>
#### Getting your change merged
When you are ready, commit your change:
```
git commit
```
You can see examples of commit messages in the Git log; run `git log`. Now,
upload your commit(s) to your fork:
```
git push -u origin my-awesome-change
```
Go to the GitHub web interface for your Lwt fork
(`https://github.com/your-user-name/lwt`), and click on the New Pull Request
button. Follow the instructions, and open the pull request.
This will trigger automatic building and testing of your change on many versions
of OCaml, and several operating systems, in [GitHub Actions][github-actions].
You can even a submit a preliminary PR just to trigger
these tests just say in the description that it's not ready for review!
At about the same time, a (hopefully!) friendly maintainer will review your
change and start a conversation with you. Ultimately, this will result in a
merged PR and a "thank you!" :smiley: You'll be immortalized in the history,
mentioned in the changelog, and you will have helped a bunch of users have an
easier time with Lwt.
Finally, take a nice break :) This process can be a lot!
<a id="Making_additional_changes"></a>
#### Making additional changes
If additional changes are needed after you open the PR, make them in your branch
locally, commit them, and run:
```
git push
```
This will push the changes to your fork, and GitHub will automatically update
the PR.
#### Tidy history
In some cases, you may be asked to rebase or squash your PR for a cleaner
history (it's normal). If that happens, you will need to run some combination of
`git rebase master`, `git rebase -i master`, and/or `git cherry-pick`. There
isn't really enough space to explain these commands here, but:
- We encourage you to find examples and documentation for them online.
- You can always ask a maintainer for help using them.
- You can always ask a maintainer to do it for you (and we will usually offer).
We can tell you what commands we ran and why.
Afterwards, `git push -f` will force the new history into the PR.
If we do this rewriting, it is usually at the very end, right before merging the
PR. This is to avoid interfering with reviewers while they are still reviewing
it.
[github-actions]: https://github.com/ocsigen/lwt/actions
<br/>
<a id="Documentation"></a>
## Internal documentation
Lwt internal documentation is currently pretty sparse, but we are working on
fixing that.
- The bulk of documentation is still the [manual][manual].
- The [internals of the Lwt core][lwt.ml] are well-documented.
- Working on the Unix binding (`Lwt_unix`, `Lwt_bytes`, etc.) sometimes requires
writing C code. To make this easier, we have thoroughly
[documented `Lwt_unix.getcwd`][unix-model] as a model function.
- Everything else is sparsely documented in comments.
[manual]: https://ocsigen.org/lwt/
[lwt.ml]: https://github.com/ocsigen/lwt/blob/master/src/core/lwt.ml
[unix-model]: https://github.com/ocsigen/lwt/blob/99d1ec8b5c159456855eb2f55ddab77207bc92b3/src/unix/unix_c/unix_getcwd_job.c#L36
<br/>
<a id="Code_overview"></a>
## Code overview
Lwt is separated into several layers and sub-libraries, grouped by directory.
This list surveys them, roughly in order of importance.
- [`src/core/`][core-dir] is the "core" library. It is written in pure OCaml,
so it is portable across all systems and to JavaScript.
The major file here is [`src/core/lwt.ml`][lwt.ml], which implements the main
type, [`'a Lwt.t`][Lwt.t]. Also here are some pure-OCaml data structures and
synchronization primitives. Most of the modules besides `Lwt` are relatively
trivial the only exception to this is [`Lwt_stream`][Lwt_stream].
The code in `src/core/` doesn't know how to do I/O that is system specific.
On Unix (including Windows), I/O is provided by the Unix binding (see below).
On js_of_ocaml, it is provided by `Lwt_js`, a module distributed with
js_of_ocaml.
- [`src/ppx/`][ppx-dir] is the Lwt PPX. It is also portable, but separated into
its own little code base, as it is an optional separate library.
- [`src/unix/`][unix-dir] is the Unix binding, i.e. [`Lwt_unix`][Lwt_unix],
[`Lwt_io`][Lwt_io], [`Lwt_main`][Lwt_main], some other related modules, and a
bunch of [C code][c]. This is what actually does I/O, maintains a worker
thread pool, etc. This is not portable to JavaScript. It supports Unix and
Windows. We want to write a future pair of Node.js and Unix/Windows bindings,
so that code using them is portable, even if two separate sets of bindings
are required. See [#328][issue-328].
- [`src/react/`][react-dir] provides the separate library
[`Lwt_react`][Lwt_react]. This is basically an independent project that lives
in the Lwt repo.
- [`src/util/`][util-dir] contains various scripts, such as the
[configure script][configure.ml] scripts, etc.
[core-dir]: https://github.com/ocsigen/lwt/tree/master/src/core
[lwt.ml]: https://github.com/ocsigen/lwt/blob/master/src/core/lwt.ml
[Lwt.t]: https://github.com/ocsigen/lwt/blob/73976987bcae37133e2cd590bcc515afc9e1498e/src/core/lwt.ml#L424
[Lwt_stream]: https://github.com/ocsigen/lwt/blob/master/src/core/lwt_stream.mli
[ppx-dir]: https://github.com/ocsigen/lwt/tree/master/src/ppx
[unix-dir]: https://github.com/ocsigen/lwt/tree/master/src/unix
[Lwt_unix]: https://github.com/ocsigen/lwt/blob/master/src/unix/lwt_unix.cppo.mli
[Lwt_io]: https://github.com/ocsigen/lwt/blob/master/src/unix/lwt_io.mli
[Lwt_main]: https://github.com/ocsigen/lwt/blob/master/src/unix/lwt_main.mli
[c]: https://github.com/ocsigen/lwt/tree/master/src/unix/unix_c
[issue-328]: https://github.com/ocsigen/lwt/issues/328
[react-dir]: https://github.com/ocsigen/lwt/tree/master/src/react
[Lwt_react]: https://github.com/ocsigen/lwt/blob/master/src/react/lwt_react.mli
[util-dir]: https://github.com/ocsigen/lwt/tree/master/src/util

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BLD=../_build/default/src
SRC=../src
PKGS=\
-package bytes -package result \
-package bigarray -package unix \
-package ocaml-migrate-parsetree -package ppx_tools_versioned \
-package react
INCS=\
-I ${BLD}/core/.lwt.objs/byte \
-I ${BLD}/ppx/.ppx_lwt.objs/byte \
-I ${BLD}/react/.lwt_react.objs/byte \
-I ${BLD}/unix/.lwt_unix.objs/byte
MLIS=\
$(wildcard ${SRC}/core/*.mli) \
$(wildcard ${SRC}/ppx/*.mli) \
$(wildcard ${SRC}/react/*.mli) \
$(filter-out ${BLD}/unix/lwt_unix.cppo.mli,$(wildcard ${BLD}/unix/*.mli))
MLIS := $(filter-out %.pp.mli,$(MLIS))
DOCOPT := -colorize-code -short-functors -charset utf-8
.PHONY: doc wikidoc
doc: api/html/index.html
api/html/index.html: ${MLIS} apiref-intro
mkdir -p api/html
ocamlfind ocamldoc ${DOCOPT} -package ocamlbuild,uchar ${PKGS} ${INCS} -intro apiref-intro -html \
-d api/html \
${MLIS}
wikidoc: api/wiki/index.wiki
api/wiki/index.wiki: ${MLIS} apiref-intro
mkdir -p api/wiki
ocamlfind ocamldoc ${DOCOPT} -package ocamlbuild,uchar ${PKGS} ${INCS} -intro apiref-intro \
-d api/wiki \
-i $(shell ocamlfind query wikidoc) -g odoc_wiki.cma \
${MLIS}
.PHONY : clean
clean :
rm -rf api/

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{1 Lwt - API Reference}
{2 Core library}
The {e core} library ({e lwt} package) contains the {!Lwt} module, which defines
cooperative threads with all the primitives to manipulate them. It
also provides several general purpose modules, which do not depend on
any external package.
{!modules:
Lwt
Lwt_result
Lwt_condition
Lwt_list
Lwt_mutex
Lwt_mvar
Lwt_pool
Lwt_stream
Lwt_switch
Lwt_sequence
Lwt_seq
Lwt_pqueue
}
{2 Unix bindings}
The {e lwt.unix} package provides:
- the {!Lwt_unix} module, which wrap system calls into cooperative ones
- the {!Lwt_io} module, which defines cooperative byte channel, in
replacement of ones of the standard library
- module helpers for spawning processes, ...
{!modules:
Lwt_gc
Lwt_io
Lwt_main
Lwt_engine
Lwt_process
Lwt_throttle
Lwt_timeout
Lwt_unix
Lwt_bytes
Lwt_fmt
Lwt_sys
}
This package depends on the {e core} library and the {e unix} package.
{2 Reactive programming helpers}
The {e lwt.react} package provides helpers for functional reactive
programming with Lwt. It is based on the {e react} package. The
{!Lwt_react} module is a replacement for the [React] module. It
contains:
- all the functions of the [React] module
- Lwt specific primitives
- cooperative versions of {e react} functions
{!modules:
Lwt_react
}
This package depends on the {e core} library and the {e react} package.
{2 PPX syntax extension}
Syntactic sugar for Lwt, such as [let%lwt x = e in e'] syntax for [bind].
{!modules:
Ppx_lwt
}
{2 Miscellaneous}
The following modules are wrapper for integration of non-Lwt
functions/packages into Lwt.
{!modules:
Lwt_preemptive
}
{2 Index}
{!indexlist}

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(documentation
(package lwt)
(mld_files :standard))

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{0 Lwt manual }
{1 Introduction }
When writing a program, a common developer's task is to handle I/O
operations. Indeed, most software interacts with several different
resources, such as:
{ul
{- the kernel, by doing system calls,}
{- the user, by reading the keyboard, the mouse, or any input device,}
{- a graphical server, to build graphical user interface,}
{- other computers, by using the network,}
{- …and so on.}}
When this list contains only one item, it is pretty easy to
handle. However as this list grows it becomes harder and harder to
make everything work together. Several choices have been proposed
to solve this problem:
{ul
{- using a main loop, and integrating all components we are
interacting with into this main loop,}
{- using preemptive system threads.}}
Both solutions have their advantages and their drawbacks. For the
first one, it may work, but it becomes very complicated to write
a piece of asynchronous sequential code. The typical example is
graphical user interfaces freezing and not redrawing themselves
because they are waiting for some blocking part of the code to
complete.
If you already wrote code using preemptive threads, you should know
that doing it right with threads is a difficult job. Moreover, system
threads consume non-negligible resources, and so you can only launch
a limited number of threads at the same time. Thus, this is not a
general solution.
[Lwt] offers a third alternative. It provides promises, which are
very fast: a promise is just a reference that will be filled asynchronously,
and calling a function that returns a promise does not require a new stack,
new process, or anything else. It is just a normal, fast, function call.
Promises compose nicely, allowing us to write highly asynchronous programs.
In the first part, we will explain the concepts of [Lwt], then we will
describe the main modules [Lwt] consists of.
{2 Finding examples }
Additional sources of examples:
{ul
{- {{: https://github.com/dkim/rwo-lwt#readme }Concurrent Programming with Lwt}}
{- {{: https://mirage.io/docs/tutorial-lwt }Mirage Lwt Tutorial}}
{- {{: https://baturin.org/code/lwt-counter-server/ }Simple Server with Lwt}}}
{1 The Lwt core library }
In this section we describe the basics of [Lwt]. It is advised to
start [utop] and try the given code examples.
{2 Lwt concepts }
Let's take a classic function of the [Stdlib] module:
{[
# Stdlib.input_char;;
- : in_channel -> char = <fun>
]}
This function will wait for a character to come on the given input
channel, and then return it. The problem with this function is that it is
blocking: while it is being executed, the whole program will be
blocked, and other events will not be handled until it returns.
Now, let's look at the lwt equivalent:
{[
# Lwt_io.read_char;;
- : Lwt_io.input_channel -> char Lwt.t = <fun>
]}
As you can see, it does not return just a character, but something of
type [char Lwt.t]. The type ['a Lwt.t] is the type
of promises that can be fulfilled later with a value of type ['a].
[Lwt_io.read_char] will try to read a character from the
given input channel and {e immediately} return a promise, without
blocking, whether a character is available or not. If a character is
not available, the promise will just not be fulfilled {e yet}.
Now, let's see what we can do with a [Lwt] promise. The following
code creates a pipe, creates a promise that is fulfilled with the result of
reading the input side:
{[
# let ic, oc = Lwt_io.pipe ();;
val ic : Lwt_io.input_channel = <abstr>
val oc : Lwt_io.output_channel = <abstr>
# let p = Lwt_io.read_char ic;;
val p : char Lwt.t = <abstr>
]}
We can now look at the state of our newly created promise:
{[
# Lwt.state p;;
- : char Lwt.state = Lwt.Sleep
]}
A promise may be in one of the following states:
{ul
{- [Return x], which means that the promise has been fulfilled
with the value [x]. This usually implies that the asynchronous
operation, that you started by calling the function that returned the
promise, has completed successfully.}
{- [Fail exn], which means that the promise has been rejected
with the exception [exn]. This usually means that the asynchronous
operation associated with the promise has failed.}
{- [Sleep], which means that the promise is has not yet been
fulfilled or rejected, so it is {e pending}.}}
The above promise [p] is pending because there is nothing yet
to read from the pipe. Let's write something:
{[
# Lwt_io.write_char oc 'a';;
- : unit Lwt.t = <abstr>
# Lwt.state p;;
- : char Lwt.state = Lwt.Return 'a'
]}
So, after we write something, the reading promise has been fulfilled
with the value ['a'].
{2 Primitives for promise creation }
There are several primitives for creating [Lwt] promises. These
functions are located in the module [Lwt].
Here are the main primitives:
{ul
{- [Lwt.return : 'a -> 'a Lwt.t]
creates a promise which is already fulfilled with the given value}
{- [Lwt.fail : exn -> 'a Lwt.t]
creates a promise which is already rejected with the given exception}
{- [Lwt.wait : unit -> 'a Lwt.t * 'a Lwt.u]
creates a pending promise, and returns it, paired with a resolver (of
type ['a Lwt.u]), which must be used to resolve (fulfill or reject)
the promise.}}
To resolve a pending promise, use one of the following
functions:
{ul
{- [Lwt.wakeup : 'a Lwt.u -> 'a -> unit]
fulfills the promise with a value.}
{- [Lwt.wakeup_exn : 'a Lwt.u -> exn -> unit]
rejects the promise with an exception.}}
Note that it is an error to try to resolve the same promise twice. [Lwt]
will raise [Invalid_argument] if you try to do so.
With this information, try to guess the result of each of the
following expressions:
{[
# Lwt.state (Lwt.return 42);;
# Lwt.state (Lwt.fail Exit);;
# let p, r = Lwt.wait ();;
# Lwt.state p;;
# Lwt.wakeup r 42;;
# Lwt.state p;;
# let p, r = Lwt.wait ();;
# Lwt.state p;;
# Lwt.wakeup_exn r Exit;;
# Lwt.state p;;
]}
{3 Primitives for promise composition }
The most important operation you need to know is [bind]:
{[
val bind : 'a Lwt.t -> ('a -> 'b Lwt.t) -> 'b Lwt.t
]}
[bind p f] creates a promise which waits for [p] to become
become fulfilled, then passes the resulting value to [f]. If [p] is a
pending promise, then [bind p f] will be a pending promise too,
until [p] is resolved. If [p] is rejected, then the resulting
promise will be rejected with the same exception. For example, consider the
following expression:
{[
Lwt.bind
(Lwt_io.read_line Lwt_io.stdin)
(fun str -> Lwt_io.printlf "You typed %S" str)
]}
This code will first wait for the user to enter a line of text, then
print a message on the standard output.
Similarly to [bind], there is a function to handle the case
when [p] is rejected:
{[
val catch : (unit -> 'a Lwt.t) -> (exn -> 'a Lwt.t) -> 'a Lwt.t
]}
[catch f g] will call [f ()], then wait for it to become
resolved, and if it was rejected with an exception [exn], call
[g exn] to handle it. Note that both exceptions raised with
[Pervasives.raise] and [Lwt.fail] are caught by
[catch].
{3 Cancelable promises }
In some case, we may want to cancel a promise. For example, because it
has not resolved after a timeout. This can be done with cancelable
promises. To create a cancelable promise, you must use the
[Lwt.task] function:
{[
val task : unit -> 'a Lwt.t * 'a Lwt.u
]}
It has the same semantics as [Lwt.wait], except that the
pending promise can be canceled with [Lwt.cancel]:
{[
val cancel : 'a Lwt.t -> unit
]}
The promise will then be rejected with the exception
[Lwt.Canceled]. To execute a function when the promise is
canceled, you must use [Lwt.on_cancel]:
{[
val on_cancel : 'a Lwt.t -> (unit -> unit) -> unit
]}
Note that canceling a promise does not automatically cancel the
asynchronous operation that is going to resolve it. It does, however,
prevent any further chained operations from running. The asynchronous
operation associated with a promise can only be canceled if its implementation
has taken care to set an [on_cancel] callback on the promise that
it returned to you. In practice, most operations (such as system calls)
can't be canceled once they are started anyway, so promise cancellation is
useful mainly for interrupting future operations once you know that a chain of
asynchronous operations will not be needed.
It is also possible to cancel a promise which has not been
created directly by you with [Lwt.task]. In this case, the deepest
cancelable promise that the given promise depends on will be canceled.
For example, consider the following code:
{[
# let p, r = Lwt.task ();;
val p : '_a Lwt.t = <abstr>
val r : '_a Lwt.u = <abstr>
# let p' = Lwt.bind p (fun x -> Lwt.return (x + 1));;
val p' : int Lwt.t = <abstr>
]}
Here, cancelling [p'] will in fact cancel [p], rejecting
it with [Lwt.Canceled]. [Lwt.bind] will then propagate the
exception forward to [p']:
{[
# Lwt.cancel p';;
- : unit = ()
# Lwt.state p;;
- : int Lwt.state = Lwt.Fail Lwt.Canceled
# Lwt.state p';;
- : int Lwt.state = Lwt.Fail Lwt.Canceled
]}
It is possible to prevent a promise from being canceled
by using the function [Lwt.protected]:
{[
val protected : 'a Lwt.t -> 'a Lwt.t
]}
Canceling [(protected p)] will have no effect on [p].
{3 Primitives for concurrent composition }
We now show how to compose several promises concurrently. The
main functions for this are in the [Lwt] module: [join],
[choose] and [pick].
The first one, [join] takes a list of promises and returns a promise
that is waiting for all of them to resolve:
{[
val join : unit Lwt.t list -> unit Lwt.t
]}
Moreover, if at least one promise is rejected, [join l] will be rejected
with the same exception as the first one, after all the promises are resolved.
Conversely, [choose] waits for at least {e one} promise to become
resolved, then resolves with the same value or exception:
{[
val choose : 'a Lwt.t list -> 'a Lwt.t
]}
For example:
{[
# let p1, r1 = Lwt.wait ();;
val p1 : '_a Lwt.t = <abstr>
val r1 : '_a Lwt.u = <abstr>
# let p2, r2 = Lwt.wait ();;
val p2 : '_a Lwt.t = <abstr>
val r2 : '_a Lwt.u = <abstr>
# let p3 = Lwt.choose [p1; p2];;
val p3 : '_a Lwt.t = <abstr>
# Lwt.state p3;;
- : '_a Lwt.state = Lwt.Sleep
# Lwt.wakeup r2 42;;
- : unit = ()
# Lwt.state p3;;
- : int Lwt.state = Lwt.Return 42
]}
The last one, [pick], is the same as [choose], except that it tries to cancel
all other promises when one resolves. Promises created via [Lwt.wait()] are not cancellable
and are thus not cancelled.
{3 Rules }
A callback, like the [f] that you might pass to [Lwt.bind], is
an ordinary OCaml function. [Lwt] just handles ordering calls to these
functions.
[Lwt] uses some preemptive threading internally, but all of your code
runs in the main thread, except when you explicitly opt into additional
threads with [Lwt_preemptive].
This simplifies reasoning about critical sections: all the code in one
callback cannot be interrupted by any of the code in another callback.
However, it also carries the danger that if a single callback takes a very
long time, it will not give [Lwt] a chance to run your other callbacks.
In particular:
{ul
{- do not write functions that may take time to complete, without splitting
them up using [Lwt.pause] or performing some [Lwt] I/O,}
{- do not do I/O that may block, otherwise the whole program will
hang inside that callback. You must instead use the asynchronous I/O
operations provided by [Lwt].}}
{2 The syntax extension }
[Lwt] offers a PPX syntax extension which increases code readability and
makes coding using [Lwt] easier. The syntax extension is documented
in {!Ppx_lwt}.
To use the PPX syntax extension, add the [lwt_ppx] package when
compiling:
{[
$ ocamlfind ocamlc -package lwt_ppx -linkpkg -o foo foo.ml
]}
Or, in [utop]:
{[
# #require "lwt_ppx";;
]}
[lwt_ppx] is distributed in a separate opam package of that same name.
For a brief overview of the syntax, see the Correspondence table below.
{3 Correspondence table }
{table
{tr
{th Without Lwt}
{th With Lwt}}
{tr
{td {[let pattern_1 = expr_1
and pattern_2 = expr2
and pattern_n = expr_n in
expr]}}
{td {[let%lwt pattern_1 = expr_1
and pattern_2 = expr2
and pattern_n = expr_n in
expr]}}}
{tr
{td {[try expr with
| pattern_1 = expr_1
| pattern_2 = expr2
| pattern_n = expr_n]}}
{td {[try%lwt expr with
| pattern_1 = expr_1
| pattern_2 = expr2
| pattern_n = expr_n]}}}
{tr
{td {[match expr with
| pattern_1 = expr_1
| pattern_2 = expr2
| pattern_n = expr_n]}}
{td {[match%lwt expr with
| pattern_1 = expr_1
| pattern_2 = expr2
| pattern_n = expr_n]}}}
{tr
{td {[for ident = expr_init to expr_final do
expr
done]}}
{td {[for%lwt ident = expr_init to expr_final do
expr
done]}}}
{tr
{td {[while expr do expr done]}}
{td {[while%lwt expr do expr done]}}}
{tr
{td {[if expr then expr else expr]}}
{td {[if%lwt expr then expr else expr]}}}
{tr
{td {[assert expr]}}
{td {[assert%lwt expr]}}}
{tr
{td {[raise exn]}}
{td {[[%lwt raise exn]]}}}}
{2 Backtrace support }
If an exception is raised inside a callback called by Lwt, the backtrace
provided by OCaml will not be very useful. It will end inside the Lwt
scheduler instead of continuing into the code that started the operations that
led to the callback call. To avoid this, and get good backtraces from Lwt, use
the syntax extension. The [let%lwt] construct will properly propagate
backtraces.
As always, to get backtraces from an OCaml program, you need to either declare
the environment variable [OCAMLRUNPARAM=b] or call
[Printexc.record_backtrace true] at the start of your program, and be
sure to compile it with [-g]. Most modern build systems add [-g] by
default.
{2 [let*] syntax }
To use Lwt with the [let*] syntax introduced in OCaml 4.08, you can open
the [Syntax] module:
{[
open Syntax
]}
Then, you can write
{[
let* () = Lwt_io.printl "Hello," in
let* () = Lwt_io.printl "world!" in
Lwt.return ()
]}
{2 Other modules of the core library }
The core library contains several modules that only depend on
[Lwt]. The following naming convention is used in [Lwt]: when a
function takes as argument a function, returning a promise, that is going
to be executed sequentially, it is suffixed with “[_s]”. And
when it is going to be executed concurrently, it is suffixed with
“[_p]”. For example, in the [Lwt_list] module we have:
{[
val map_s : ('a -> 'b Lwt.t) -> 'a list -> 'b list Lwt.t
val map_p : ('a -> 'b Lwt.t) -> 'a list -> 'b list Lwt.t
]}
{3 Mutexes }
[Lwt_mutex] provides mutexes for [Lwt]. Its use is almost the
same as the [Mutex] module of the thread library shipped with
OCaml. In general, programs using [Lwt] do not need a lot of
mutexes, because callbacks run without preempting each other. They are
only useful for synchronising or sequencing complex operations spread over
multiple callback calls.
{3 Lists }
The [Lwt_list] module defines iteration and scanning functions
over lists, similar to the ones of the [List] module, but using
functions that return a promise. For example:
{[
val iter_s : ('a -> unit Lwt.t) -> 'a list -> unit Lwt.t
val iter_p : ('a -> unit Lwt.t) -> 'a list -> unit Lwt.t
]}
In [iter_s f l], [iter_s] will call f on each elements
of [l], waiting for resolution between each element. On the
contrary, in [iter_p f l], [iter_p] will call f on all
elements of [l], only then wait for all the promises to resolve.
{3 Data streams }
[Lwt] streams are used in a lot of places in [Lwt] and its
submodules. They offer a high-level interface to manipulate data flows.
A stream is an object which returns elements sequentially and
lazily. Lazily means that the source of the stream is touched only for new
elements when needed. This module contains a lot of stream
transformation, iteration, and scanning functions.
The common way of creating a stream is by using
[Lwt_stream.from] or by using [Lwt_stream.create]:
{[
val from : (unit -> 'a option Lwt.t) -> 'a Lwt_stream.t
val create : unit -> 'a Lwt_stream.t * ('a option -> unit)
]}
As for streams of the standard library, [from] takes as
argument a function which is used to create new elements.
[create] returns a function used to push new elements
into the stream and the stream which will receive them.
For example:
{[
# let stream, push = Lwt_stream.create ();;
val stream : '_a Lwt_stream.t = <abstr>
val push : '_a option -> unit = <fun>
# push (Some 1);;
- : unit = ()
# push (Some 2);;
- : unit = ()
# push (Some 3);;
- : unit = ()
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Return 1
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Return 2
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Return 3
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Sleep
]}
Note that streams are consumable. Once you take an element from a
stream, it is removed from the stream. So, if you want to iterate two times
over a stream, you may consider “cloning” it, with
[Lwt_stream.clone]. Cloned stream will return the same
elements in the same order. Consuming one will not consume the other.
For example:
{[
# let s = Lwt_stream.of_list [1; 2];;
val s : int Lwt_stream.t = <abstr>
# let s' = Lwt_stream.clone s;;
val s' : int Lwt_stream.t = <abstr>
# Lwt.state (Lwt_stream.next s);;
- : int Lwt.state = Lwt.Return 1
# Lwt.state (Lwt_stream.next s);;
- : int Lwt.state = Lwt.Return 2
# Lwt.state (Lwt_stream.next s');;
- : int Lwt.state = Lwt.Return 1
# Lwt.state (Lwt_stream.next s');;
- : int Lwt.state = Lwt.Return 2
]}
{3 Mailbox variables }
The [Lwt_mvar] module provides mailbox variables. A mailbox
variable, also called a “mvar”, is a cell which may contain 0 or 1
element. If it contains no elements, we say that the mvar is empty,
if it contains one, we say that it is full. Adding an element to a
full mvar will block until one is taken. Taking an element from an
empty mvar will block until one is added.
Mailbox variables are commonly used to pass messages between chains of
callbacks being executed concurrently.
Note that a mailbox variable can be seen as a pushable stream with a
limited memory.
{1 Running an Lwt program }
An [Lwt] computation you have created will give you something of type
[Lwt.t], a promise. However, even though you have the promise, the
computation may not have run yet, and the promise might still be pending.
For example if your program is just:
{[
let _ = Lwt_io.printl "Hello, world!"
]}
you have no guarantee that the promise for writing ["Hello, world!"]
on the terminal will be resolved before the program exits. In order
to wait for the promise to resolve, you have to call the function
[Lwt_main.run]:
{[
val Lwt_main.run : 'a Lwt.t -> 'a
]}
This function waits for the given promise to resolve and returns
its result. In fact it does more than that; it also runs the
scheduler which is responsible for making asynchronous computations progress
when events are received from the outside world.
So basically, when you write a [Lwt] program, you must call
[Lwt_main.run] on your top-level, outer-most promise. For instance:
{[
let () = Lwt_main.run (Lwt_io.printl "Hello, world!")
]}
Note that you must not make nested calls to [Lwt_main.run]. It
cannot be used anywhere else to get the result of a promise.
{1 The [lwt.unix] library }
The package [lwt.unix] contains all [Unix]-dependent
modules of [Lwt]. Among all its features, it implements Lwt-friendly,
non-blocking versions of functions of the OCaml standard and Unix libraries.
{2 Unix primitives }
Module [Lwt_unix] provides non-blocking system calls. For example,
the [Lwt] counterpart of [Unix.read] is:
{[
val read : file_descr -> string -> int -> int -> int Lwt.t
]}
[Lwt_io] provides features similar to buffered channels of
the standard library (of type [in_channel] or
[out_channel]), but with non-blocking semantics.
[Lwt_gc] allows you to register a finalizer that returns a
promise. At the end of the program, [Lwt] will wait for all these
finalizers to resolve.
{2 The Lwt scheduler }
Operations doing I/O have to be resumed when some events are received by
the process, so they can resolve their associated pending promises.
For example, when you read from a file descriptor, you
may have to wait for the file descriptor to become readable if no
data are immediately available on it.
[Lwt] contains a scheduler which is responsible for managing
multiple operations waiting for events, and restarting them when needed.
This scheduler is implemented by the two modules [Lwt_engine]
and [Lwt_main]. [Lwt_engine] is a low-level module, it
provides a signature for custom I/O multiplexers as well as two built-in
implementations, [libev] and [select]. The signature is given by the
class [Lwt_engine.t].
[libev] is used by default on Linux, because it supports any
number of file descriptors, while [select] supports only 1024. [libev]
is also much more efficient. On Windows, [Unix.select] is used because
[libev] does not work properly. The user may change the backend in use at
any time.
If you see an [Invalid_argument] error on [Unix.select], it
may be because the 1024 file descriptor limit was exceeded. Try
switching to [libev], if possible.
The engine can also be used directly in order to integrate other
libraries with [Lwt]. For example, [GTK] needs to be notified
when some events are received. If you use [Lwt] with [GTK]
you need to use the [Lwt] scheduler to monitor [GTK]
sources. This is what is done by the [Lwt_glib] library.
The [Lwt_main] module contains the {e main loop} of
[Lwt]. It is run by calling the function [Lwt_main.run]:
{[
val Lwt_main.run : 'a Lwt.t -> 'a
]}
This function continuously runs the scheduler until the promise passed
as argument is resolved.
To make sure [Lwt] is compiled with [libev] support,
tell opam that the library is available on the system by installing the
{{: https://opam.ocaml.org/packages/conf-libev/conf-libev.4-11/ }conf-libev}
package. You may get the actual library with your system package manager:
{ul
{- [brew install libev] on MacOSX,}
{- [apt-get install libev-dev] on Debian/Ubuntu, or}
{- [yum install libev-devel] on CentOS, which requires to set
[export C_INCLUDE_PATH=/usr/include/libev/] and
[export LIBRARY_PATH=/usr/lib64/] before calling
[opam install conf-libev].}}
{2 Logging }
For logging, we recommend the [logs] package from opam, which includes an
Lwt-aware module [Logs_lwt].
{1 The Lwt.react library }
The [Lwt_react] module provides helpers for using the [react]
library with [Lwt]. It extends the [React] module by adding
[Lwt]-specific functions. It can be used as a replacement of
[React]. For example you can add at the beginning of your
program:
{[
open Lwt_react
]}
instead of:
{[
open React
]}
or:
{[
module React = Lwt_react
]}
Among the added functionalities we have [Lwt_react.E.next], which
takes an event and returns a promise which will be pending until the next
occurrence of this event. For example:
{[
# open Lwt_react;;
# let event, push = E.create ();;
val event : '_a React.event = <abstr>
val push : '_a -> unit = <fun>
# let p = E.next event;;
val p : '_a Lwt.t = <abstr>
# Lwt.state p;;
- : '_a Lwt.state = Lwt.Sleep
# push 42;;
- : unit = ()
# Lwt.state p;;
- : int Lwt.state = Lwt.Return 42
]}
Another interesting feature is the ability to limit events
(resp. signals) from occurring (resp. changing) too often. For example,
suppose you are doing a program which displays something on the screen
each time a signal changes. If at some point the signal changes 1000
times per second, you probably don't want to render it 1000 times per
second. For that you use [Lwt_react.S.limit]:
{[
val limit : (unit -> unit Lwt.t) -> 'a React.signal -> 'a React.signal
]}
[Lwt_react.S.limit f signal] returns a signal which varies as
[signal] except that two consecutive updates are separated by a
call to [f]. For example if [f] returns a promise which is pending
for 0.1 seconds, then there will be no more than 10 changes per
second:
{[
open Lwt_react
let draw x =
(* Draw the screen *)
let () =
(* The signal we are interested in: *)
let signal = … in
(* The limited signal: *)
let signal' = S.limit (fun () -> Lwt_unix.sleep 0.1) signal in
(* Redraw the screen each time the limited signal change: *)
S.notify_p draw signal'
]}
{1 Other libraries }
{2 Parallelise computations to other cores }
If you have some compute-intensive steps within your program, you can execute
them on a separate core. You can get performance benefits from the
parallelisation. In addition, whilst your compute-intensive function is running
on a different core, your normal I/O-bound tasks continue running on the
original core.
The module {!Lwt_domain} from the [lwt_domain] package provides all the
necessary helpers to achieve this. It is based on the [Domainslib] library
and uses similar concepts (such as tasks and pools).
First, you need to create a task pool:
{[
val setup_pool : ?name:string -> int -> pool
]}
Then you simple detach the function calls to the created pool:
{[
val detach : pool -> ('a -> 'b) -> 'a -> 'b Lwt.t
]}
The returned promise resolves as soon as the function returns.
{2 Detaching computation to preemptive threads }
It may happen that you want to run a function which will take time to
compute or that you want to use a blocking function that cannot be
used in a non-blocking way. For these situations, [Lwt] allows you to
{e detach} the computation to a preemptive thread.
This is done by the module [Lwt_preemptive] of the
[lwt.unix] package which maintains a pool of system
threads. The main function is:
{[
val detach : ('a -> 'b) -> 'a -> 'b Lwt.t
]}
[detach f x] will execute [f x] in another thread and
return a pending promise, usable from the main thread, which will be fulfilled
with the result of the preemptive thread.
If you want to trigger some [Lwt] operations from your detached thread,
you have to call back into the main thread using
[Lwt_preemptive.run_in_main]:
{[
val run_in_main : (unit -> 'a Lwt.t) -> 'a
]}
This is roughly the equivalent of [Lwt.main_run], but for detached
threads, rather than for the whole process. Note that you must not call
[Lwt_main.run] in a detached thread.
{2 SSL support }
The library [Lwt_ssl] allows use of SSL asynchronously.
{1 Writing stubs using [Lwt] }
{2 Thread-safe notifications }
If you want to notify the main thread from another thread, you can use the [Lwt]
thread safe notification system. First you need to create a notification identifier
(which is just an integer) from the OCaml side using the
[Lwt_unix.make_notification] function, then you can send it from either the
OCaml code with [Lwt_unix.send_notification] function, or from the C code using
the function [lwt_unix_send_notification] (defined in [lwt_unix_.h]).
Notifications are received and processed asynchronously by the main thread.
{2 Jobs }
For operations that cannot be executed asynchronously, [Lwt]
uses a system of jobs that can be executed in a different threads. A
job is composed of three functions:
{ul
{- A stub function to create the job. It must allocate a new job
structure and fill its [worker] and [result] fields. This
function is executed in the main thread.
The return type for the OCaml external must be of the form ['a job].}
{- A function which executes the job. This one may be executed asynchronously
in another thread. This function must not:
{ul
{- access or allocate OCaml block values (tuples, strings, …),}
{- call OCaml code.}}}
{- A function which reads the result of the job, frees resources and
returns the result as an OCaml value. This function is executed in
the main thread.}}
With [Lwt < 2.3.3], 4 functions (including 3 stubs) were
required. It is still possible to use this mode but it is
deprecated.
We show as example the implementation of [Lwt_unix.mkdir]. On the C
side we have:
{@c[/**/
/* Structure holding informations for calling [mkdir]. */
struct job_mkdir {
/* Informations used by lwt.
It must be the first field of the structure. */
struct lwt_unix_job job;
/* This field store the result of the call. */
int result;
/* This field store the value of [errno] after the call. */
int errno_copy;
/* Pointer to a copy of the path parameter. */
char* path;
/* Copy of the mode parameter. */
int mode;
/* Buffer for storing the path. */
char data[];
};
/* The function calling [mkdir]. */
static void worker_mkdir(struct job_mkdir* job)
{
/* Perform the blocking call. */
job->result = mkdir(job->path, job->mode);
/* Save the value of errno. */
job->errno_copy = errno;
}
/* The function building the caml result. */
static value result_mkdir(struct job_mkdir* job)
{
/* Check for errors. */
if (job->result < 0) {
/* Save the value of errno so we can use it
once the job has been freed. */
int error = job->errno_copy;
/* Copy the contents of job->path into a caml string. */
value string_argument = caml_copy_string(job->path);
/* Free the job structure. */
lwt_unix_free_job(&job->job);
/* Raise the error. */
unix_error(error, "mkdir", string_argument);
}
/* Free the job structure. */
lwt_unix_free_job(&job->job);
/* Return the result. */
return Val_unit;
}
/* The stub creating the job structure. */
CAMLprim value lwt_unix_mkdir_job(value path, value mode)
{
/* Get the length of the path parameter. */
mlsize_t len_path = caml_string_length(path) + 1;
/* Allocate a new job. */
struct job_mkdir* job =
(struct job_mkdir*)lwt_unix_new_plus(struct job_mkdir, len_path);
/* Set the offset of the path parameter inside the job structure. */
job->path = job->data;
/* Copy the path parameter inside the job structure. */
memcpy(job->path, String_val(path), len_path);
/* Initialize function fields. */
job->job.worker = (lwt_unix_job_worker)worker_mkdir;
job->job.result = (lwt_unix_job_result)result_mkdir;
/* Copy the mode parameter. */
job->mode = Int_val(mode);
/* Wrap the structure into a caml value. */
return lwt_unix_alloc_job(&job->job);
}
]}
and on the ocaml side:
{[
(* The stub for creating the job. *)
external mkdir_job : string -> int -> unit job = "lwt_unix_mkdir_job"
(* The ocaml function. *)
let mkdir name perms = Lwt_unix.run_job (mkdir_job name perms)
]}

View file

@ -0,0 +1,2 @@
= Lwt
==[[manual|Overview]]